Fallout new vegas pc reviews
Obsidian’s writing is top notch (especially the dialogue), and I wanted to see more from most of the characters I met, but none of the scripted moments deliver the nuclear bang that Bethesda achieved. That was great." By comparison, this is a stark contrast to Fallout 3, a game that I felt delivered big moments all the way through. Most of the action and plot points are enjoyable, but I never once said "Wow. Sure, I laughed when I ran into a cross-dressing super mutant, and thought to myself “what have I done?” when I deployed an orbital laser directly above an NCR military base – but none of the missions or battles stand out as memorable. I was never once blown away by a single moment. When you throw in the weapon modifications, companion recruitment, and attribute sculpting for your character, it delivers a true sense of ownership over the experience and gives you thousands of reasons why you should come back and play it again and again. In just the missions and story, New Vegas offers a nearly unprecedented level of depth.
You may also have to turn your back on people in need just to make sure a tyrant doesn't get the upper hand. You really have to look ahead and try to predict what could happen. This structure goes beyond the standard "good and evil" approach. Knowing that fulfilling a request for a character could close off entire threads of missions made me sit back and really think about the forces at play in the world, and how my tinkering with them could alter the road ahead. In a way, New Vegas could be viewed as three games in one package. If you’re a completist and you want to see everything Fallout: New Vegas has to offer, you’ll have to play through the game three and a half times.Įach path takes the player over many of the same tent pole plot points, but these recurring set-ups are few and far between. Just being friendly with one faction could shut down an entire thread of missions. If you agree to work for one of the factions in the world – be it Caesar’s Legion, the New California Republic, the Brotherhood of Steel, the Great Khans, or a lovable robot named Yes Man – you may in turn close off missions offered by other factions. The amount of interaction you have in this tale is the same as Fallout 3’s, but many of the decisions you make come with severe consequences, much like the nuking of Megaton. After the introductory moments, the quest quickly opens up, allowing you to mold the experience to your liking. The game begins with a structured story for your character, called “the courier,” figuring out who put a bullet in your head, leaving you for dead. Your role in this madness is not defined.
The length to which they’ll go to raise their standing in the world is what makes New Vegas an enthralling and decidedly different experience. The governing bodies in each faction you'll come across are vying for power and control. The Vegas strip is largely intact, and the civilizations spread across the Mojave Desert are thriving (to the extent a culture can thrive in a post-apocalyptic world). Unlike D.C., Nevada wasn’t hit by a nuke. The game takes place three years after Fallout 3’s final moments, and 204 years after the Great War of 2077. have been replaced with the sun-soaked golden hues of Nevada. The gloomy grey tones of Washington, D.C. That’s essentially what New Vegas offers – new experiences for the Fallout 3 fanatic. Over 200 hours of my life were spent exploring the irradiated ruins of the Capital Wasteland, and if more content were offered, I’d return in a heartbeat. In terms of its place in this hardware generation, few games offer an experience as deep or as rewarding as Fallout 3. And that’s not a bad designation to have. As a result, Fallout: New Vegas shouldn’t be viewed as a true successor or something new, but rather more Fallout 3. The vision shared between these two creative teams is the same. All four games offer must-play experiences, and despite a dramatic shift in gameplay design between Fallout 2 and 3, remain true to this series’ heritage and fiction.Īlthough Obsidian Entertainment employs a number of Black Isle Studios refugees, Fallout: New Vegas is born of the same blueprint established by Bethesda Softworks.
FALLOUT NEW VEGAS PC REVIEWS SERIES
While the Fallout series suffers from a lack of consistency in its development teams, it is surprisingly stable. Although Bethesda still acts as publisher, Fallout: New Vegas’ development reins were handed to Obsidian Entertainment, the studio most recently known for the disastrously received RPG Alpha Protocol. After Black Isle closed its doors, Bethesda Softworks purchased the rights from Interplay and developed Fallout 3. Black Isle Studios kicked off the series with Fallout and Fallout 2. The video game industry treats the Fallout property like a hot potato.