Slenderman the arrival speedrun
![slenderman the arrival speedrun slenderman the arrival speedrun](https://pbs.twimg.com/media/D7vLGU8WkAA9cS9.jpg)
- SLENDERMAN THE ARRIVAL SPEEDRUN FULL
- SLENDERMAN THE ARRIVAL SPEEDRUN PC
- SLENDERMAN THE ARRIVAL SPEEDRUN WINDOWS
A lot of the pain to this speedrun is the random placement of the generators, and the fact that you don't just have Slenderman coming after you. On Easy, the fire shouldn't be a big problem if you touch it and Slender is nearly harmless in this level.Īs long as you complete each level without leaving the game idle or finding collectibles, you should get a good time. The time for the speedrun includes the beginning section of the level (outside) all the way to the end of the level at the top of the elevator.
SLENDERMAN THE ARRIVAL SPEEDRUN WINDOWS
keep moving for speed run and proxy shouldn't even be a problem.Ĭlose windows and doors, leave Kate's door open to save time for the ending. 2nd floor drop, run out the front door and head towards car/exit. Chapel - collect a few toys, run out the side door, up the stage, then out the door after the proxy busts inĥ. Celler (the ghosts won't harm you) - you only need 1 gas canisterĤ. This level feels long but really all of it can be run through.Ģ. Slender shouldn't be a problem since all you have to do is keep moving forward and stare at a wall to avoid him. As long as you move fast, you should only run into the proxy 1-2 times which is nothing. Get used to the map layout now as it'll benefit you tremendously on hardcore where the level is nearly unplayable.Īs long as you skip the collectibles and actively go for every generator, this level should not be difficult to get a good time in. There is a bit of travel timeīetween each of the other combinations like 6 to 7 for example. Just know on their map to the actual game 5,6 are eyesight range together, 7,8,9 are eyesight range together, 1,2 are close together and 3,4 are close together.
![slenderman the arrival speedrun slenderman the arrival speedrun](https://i.ytimg.com/vi/FbI3C0S8XSk/hqdefault.jpg)
That link has the map that I used to figure out where I was going for that level. For those that struggle with that achievement, you don't really need to be under 5 mins to get this achievement.
SLENDERMAN THE ARRIVAL SPEEDRUN FULL
Full Game Leaderboard Level Leaderboard All Chapter 1: Prologue Chapter 2: The Eight Pages Chapter 3: Into the Abyss Chapter 4: Flashback Chapter 5: Memories Chapter 6: Escape Chapter 7: Homestead Chapter 8: The.
SLENDERMAN THE ARRIVAL SPEEDRUN PC
WiiU, PS3, X360, PS4, XboxOne, PC + Android, iOS, Mac, Switch. Fortunately/Unfortunately, there is an achievement for beating it under 5 mins so you're semi-forced to have a nice time on it. Slender: The Arrival (2013) Slender series. Probably the hardest level to do well on based on how random it can be. (occasionally Slenderman is around but don't look at him and you'll be okay). There should be no major opposition in this level so just book it. It should be a lot easier than it sounds.Ĭharlie isn't part of the level requirements and neither are turning on the generators for lights. Into the Abyss: 4M 57S (For Speed Runner II achievement)įlashback, Memories and Genesis are not required for this achievement.Īs you can see, there is quite a lot of leeway. Prologue: 5M 25S (I've ran through it on normal in 2M 24S)Įight Pages: 4M 52S (For Speed Runner I achievement) If the achievement does not unlock and you have under 45 minutes, try replaying The Arrival stage.